My experience on Episode III lasted from July 2002 through August 2004. Compared to other prodjects this is a large amount of time to work on one film. My involvment was with early pre-production as well as production. My responsibilities included costume design, character design, creature design, storyboarding, and minor sculpting.

It was a great oppertunity working with such amazing people. Its was refreshing to meet so many talented people who had a sense of hummer and at the same time were humble about their work. (Iain maccagic, Ryan Church, Erick timmens, Feng Zu, Warren Fu, and Robert Barns)


During pre-production George seemed to responded very well to my artwork, in turn that allowed me a lot more creative freedom.
One of the greatest compliments an artist can get is when you know the director is putting his full trust into your abilities. When it came to creating costumes, Trisha Bagger is one of the most nicest and professional fashion desigers in the industry. One of my favorite times was when we would discuss different types of costumes and fashion. I had a great time working on EPIII.